14 explicit FlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base,
const std::string& graph_name,
15 std::deque<Graph>* graph_queue, std::deque<Graph>* character_queue)
16 :
UiBase(rpc_value, base, graph_queue, character_queue)
20 virtual void display(
const ros::Time& time){};
28 explicit FlashGroupUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base,
const std::string& graph_name,
29 std::deque<Graph>* graph_queue, std::deque<Graph>* character_queue)
30 :
GroupUiBase(rpc_value, base, graph_queue, character_queue)
34 virtual void display(
const ros::Time& time){};
47 std::deque<Graph>* character_queue)
48 :
FlashGroupUi(rpc_value, base,
"customize_display", graph_queue, character_queue)
50 if (rpc_value.hasMember(
"data"))
52 XmlRpc::XmlRpcValue& data = rpc_value[
"data"];
53 for (int i = 0; i < static_cast<int>(rpc_value[
"data"].size()); i++)
55 graph_vector_.insert(std::pair<std::string, Graph*>(std::to_string(static_cast<int>(data[i][
"flag"])),
56 new Graph(data[i][
"config"], base_, id_++)));
60 void updateCmdData(
const uint32_t& data);
63 void display(
const ros::Time& time)
override;
70 explicit CoverFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
71 std::deque<Graph>* character_queue)
72 :
FlashUi(rpc_value, base,
"cover", graph_queue, character_queue){};
73 void updateManualCmdData(
const rm_msgs::ManualToReferee::ConstPtr data,
const ros::Time& last_get_data_time)
override;
76 void display(
const ros::Time& time)
override;
84 explicit SpinFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
85 std::deque<Graph>* character_queue)
86 :
FlashUi(rpc_value, base,
"spin", graph_queue, character_queue){};
87 void updateChassisCmdData(
const rm_msgs::ChassisCmd::ConstPtr data,
const ros::Time& last_get_data_time);
90 void display(
const ros::Time& time)
override;
91 uint8_t chassis_mode_;
97 explicit DeployFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
98 std::deque<Graph>* character_queue)
99 :
FlashUi(rpc_value, base,
"deploy", graph_queue, character_queue){};
100 void updateChassisCmdData(
const rm_msgs::ChassisCmd::ConstPtr& data,
const ros::Time& last_get_data_time);
101 void updateChassisVelData(
const geometry_msgs::Twist::ConstPtr& data);
104 void display(
const ros::Time& time)
override;
105 uint8_t chassis_mode_;
106 double angular_z_{ 0. };
113 std::deque<Graph>* character_queue)
114 :
FlashGroupUi(rpc_value, base,
" hero_hit", graph_queue, character_queue)
116 graph_vector_.insert(std::pair<std::string, Graph*>(
"1",
new Graph(rpc_value[
"config"], base_, id_++)));
117 graph_vector_.insert(std::pair<std::string, Graph*>(
"2",
new Graph(rpc_value[
"config"], base_, id_++)));
118 for (
auto it : graph_vector_)
122 it.second->setStartX(960 + 50);
123 it.second->setStartY(540 + 50);
124 it.second->setEndX(960 - 50);
125 it.second->setEndY(540 - 50);
127 else if (it.first ==
"2")
129 it.second->setStartX(960 - 50);
130 it.second->setStartY(540 + 50);
131 it.second->setEndX(960 + 50);
132 it.second->setEndY(540 - 50);
136 void updateHittingConfig(
const rm_msgs::GameRobotHp& msg);
139 void display(
const ros::Time& time)
override;
141 rm_msgs::GameRobotHp last_hp_msg_;
148 std::deque<Graph>* character_queue)
149 :
FlashUi(rpc_value, base,
"exceed_bullet_speed", graph_queue, character_queue)
152 void updateShootData(
const rm_msgs::ShootData& msg);
155 void display(
const ros::Time& time)
override;
156 rm_msgs::ShootData shoot_data_;
162 explicit BurstFlashUi(XmlRpc::XmlRpcValue& rpc_value,
Base& base, std::deque<Graph>* graph_queue,
163 std::deque<Graph>* character_queue)
164 :
FlashUi(rpc_value, base,
"burst", graph_queue, character_queue)
167 void updateBurstTimeData(
const rm_msgs::ManualToReferee::ConstPtr& data);
170 void display(
const ros::Time& time)
override;
171 ros::Time start_burst_time_;
Definition flash_ui.h:160
BurstFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:162
CoverFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:70
CustomizeDisplayFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:46
DeployFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:97
Definition flash_ui.h:145
ExceedBulletSpeedFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:147
std::string graph_name_
Definition flash_ui.h:40
virtual void display(const ros::Time &time)
Definition flash_ui.h:34
virtual void updateConfig()
Definition flash_ui.h:35
void updateFlashUiForQueue(const ros::Time &time, bool state, bool once)
Definition flash_ui.cpp:38
FlashGroupUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, const std::string &graph_name, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:28
virtual void updateConfig()
Definition flash_ui.h:21
virtual void display(const ros::Time &time)
Definition flash_ui.h:20
void updateFlashUiForQueue(const ros::Time &time, bool state, bool once)
Definition flash_ui.cpp:9
FlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, const std::string &graph_name, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:14
Definition flash_ui.h:110
HeroHitFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:112
SpinFlashUi(XmlRpc::XmlRpcValue &rpc_value, Base &base, std::deque< Graph > *graph_queue, std::deque< Graph > *character_queue)
Definition flash_ui.h:84
Graph * graph_
Definition ui_base.h:59
static int id_
Definition ui_base.h:60
Base & base_
Definition ui_base.h:58